Twenty years after the Alien Mindbenders: Zak is broke, his tabloid barely sells, and the Caponians
have learned from their defeat.
Zak McKracken used to be a simple reporter at the National Inquisitor. Then he saved humanity from the
Caponians, wrote a bestseller and used the money to start his own paper, the National Infiltrator. People soon forgot
about their hero. All Zak has left is the paper, and its sales are at rock bottom.
The game opens with a dream: Zak is on a plane, and something is wrong. When he wakes up, life on 13th Avenue is the
same as always, with a broken light bulb, fish food for Sushi and a wig maker across the street who uses questionable
materials. But soon it is clear that the aliens are back. This time it is not enough to destroy a machine on Mars. The
very fabric of time and space is at stake.
Just like in the original, Zak travels the world, collects items, combines them into absurd solutions and talks to
people who either help him or think he is crazy. New are the high resolution hand drawn backgrounds, 3D cutscenes and
full voice acting.
San Francisco
Zak's apartment, the bakery on the corner, the wig shop of the Artificial Hair Bros. and the
National Infiltrator newsroom. Every trip starts here.
Mexico
An excavation site, a scout camp and a temple that hides more than old stones.
Waikiki
Sun, sand and a lifeguard who does not let just anyone into his club.
Paris
A cafe with a kitchen and a back alley, where Zak gets more than a coffee.
Scotland
A lake in the Highlands. We will not spoil what waits there.
North Pole
Hard difficulty only: an extra detour into the cold.
Past and future
A crash site, a UFO, a laboratory and two time periods Zak has to jump between.
Between Time and Space is a classic point and click adventure with a verb interface: Open, Close, Push, Pull, Give,
Pick up, Use, Look at, Talk to. Some puzzles can be solved in more than one way. Zak can die in a few places, but only
when it is really funny, and the game puts you right back before that moment.
New players should start on Easy. On Hard, items are hidden better, there are extra puzzles and the North Pole.